February 25, 2017 : Character Designing, Modeling, And Rigging… Oh My!

Pre-Production is moving along; and while animation won’t start by March 1st like originally hoped, it hasn’t been due to a lack of effort. A good amount of time was spent the past few weeks on the design, modeling, and rigging for one of the main characters. Below is a quick render:

Smiling for the camera.

The look is along the lines of my other characters, but there are several differences with the new rig. There are still a few things to tweak, but I’m liking where it’s headed. Below is the schematic view:

My friend, the Schematic View.

This rig has more bones and target nulls than I’ve ever used, and these additions will improve the overall animation. The other main character is nearly complete as well. After that, it’s set design.

posted by Pi Visuals at 1:02 am

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