May 3, 2019 : Character Modeling: Back To Lightwave!

Now that the characters’ heads are designed, the next step is creating their bodies; and that means spending some time in Lightwave. Before I did any modeling, I decided to review rigs of the most recent projects. They have become more and more complicated (and versatile) over the years so it was a much needed refresher.

It’s been a while since I’ve been able to really dive into Lightwave (it’ll be that much more fun when animation gets going!), but that’s part of the fun. To make sure the characters can do everything I want of them, a good amount of time will be spent setting things up.

To save some time, I will be re-using some parts of previously created characters; but I will also be able to make some new elements, and that is where the fun in the Lightwave is really at.

posted by Pi Visuals at 11:36 pm

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